Codes
Lift a Karen codes, how to redeem, and expired lists.
View all CodesThese Karens are way too heavy. Muscle is how you pick them up.
Lift a Karen is a Roblox experience by Team Lychee! built around one strength check. The Karens are described as way too heavy. You lift weights to gain Muscle and lift them faster, buy Auras to lift those weights faster, open chests for rare weights that grant even more Muscle, and buy Speed upgrades only to travel faster. When a Karen can be lifted, you throw her into the pit. This wiki tracks that loop, the four named weight prices, the two confirmed badges, and the pet passes that are actually described.
Muscle, weights, Karens, badges, and pet passes for Lift a Karen on Roblox.


Start by lifting weights. Muscle from those lifts is what the description ties to faster Karen lifts. Open chests and keep rarer weights, because rare rolls are stated to gain even more Muscle. Add an Aura when you want the training action itself to go faster. Spend Speed on walking, not on the stat. Throw each liftable Karen into the pit, then aim at the Saved the World badge, which requires you to beat the Final Boss. No guide here can give a Muscle number per Karen, a Karen count, or a code button, because those details are not published.
Lift a Karen codes, how to redeem, and expired lists.
View all CodesLift a Karen walkthroughs and task pages.
View all GuidesS through D rankings for Lift a Karen.
View all Tier ListLift a Karen roster hub.
View all PlayersLift a Karen patch notes and listing-checked changes.
View all UpdatesWhat community tools claim to automate in Lift a Karen, and why this wiki will not host them.
View all ScriptsEditorial tables, not live apps.
View all ToolsLift a Karen database hubs.
View all WikiOfficial game page, group, and this wiki map.
View all Links
From the first weight lift to the Saved the World badge.

Rarity words and Robux prices, without invented Muscle values.

The badge that requires beating the Final Boss.

Confirmed badge with no published unlock text.

What the five on-sale passes change, and what they do not name.

Weights, multipliers, pets, and the offsale Gold passes.
The training loop, the pit throw, and the two badge bookends. Open page
Weights, chests, Auras, and the paid multipliers with unknown duration. Open page
Four named tiers from Common at R$1 to Rare at R$29. Open page
No codes are listed, and the redeem screen is unconfirmed. Open page
Inventory, equip slots, and a hatch of 8 pets at once. Open page
No working codes and no expired codes are listed. A code that has not been published is not the same thing as a code that expired. The redemption screen itself has not been confirmed, so this site does not invent a button path.
The experience description says you lift a Karen and throw her into the pit. Muscle is the stat tied to lifting Karens faster. No source publishes how many Karens there are or a required order.
No published Muscle number is attached to any named Karen. The description only says lifting weights raises Muscle and lets you lift Karens faster. A missing number is not proof that the game has no gate.
No. The description assigns Speed upgrades to traveling faster. Auras are the purchase described as making weight lifts faster. Muscle itself is what the description ties to lifting Karens faster.
Yes, as a system. On-sale passes expand pet inventory, add equip slots, or hatch 8 pets at once. No individual pet name, bonus, or rarity is published, and the default inventory and equip counts are unknown.
Its badge description is Beat the Final Boss. It does not name the boss, a location, or a Muscle requirement. Beating the Final Boss is also not documented as the same event as defeating every Karen.
Read the pit-throw route, then open the official experience. Check the live store before you spend Robux, because several passes are already offsale and multiplier duration is not documented.