Lift a Karen sells pet passes, so a pet system exists. A pass list is not a pet roster. No source names a pet, a pet bonus, or a pet rarity. Default inventory size and the default number of equipped pets are also unpublished.
On-sale passes
Prices below are the numbers on the pass profiles. Roblox game passes are priced in Robux. The profiles were refreshed recently, and offsale history on this game shows that availability changes. Confirm the live pass page before you buy.
| Pass | Price | Description on the pass |
|---|---|---|
| +50 Pet Inventory | 149 | Increase pet inventory space by 50. |
| +100 Pet Inventory | 349 | Increase pet inventory space by 100. |
| +2 Pet Equip | 249 | Equip 2 more pets. |
| +4 Pet Equip | 649 | Equip 4 more pets. |
| x8 Hatch | 549 | Hatch 8 pets at once. |
Inventory passes add storage. Equip passes add active slots. A larger inventory does not add equip slots. x8 Hatch means eight pets at once, which settles the older question of whether x8 was a rate or a batch size. It still does not say where hatching happens or which pets can appear.
What to check before you buy
+100 Pet Inventory is a flat addition of 100 spaces, but you cannot compare it with a published starting size. Read your own inventory count in game. The same limit applies to equip slots: +2 Pet Equip adds two slots on top of whatever you already have. It does not state the new total. Nothing documents whether +2 Pet Equip and +4 Pet Equip stack.
To see your current equip limit, equip pets until the game stops adding more. That count is your baseline. After a +2 purchase, the pass text says the ceiling rises by two.
Still not documented
- Any pet name, bonus, stat, or rarity
- Where the pet menu is
- A repeatable way to obtain the first pet without a pass
- The base inventory and base equip counts
Those gaps are about published information. They are not a claim that the game lacks the features. When a pet can be named next to an effect, it belongs on a pet page. Until then, do not treat pass names as creatures.
